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Inkscape drawing coastline
Inkscape drawing coastline





inkscape drawing coastline inkscape drawing coastline inkscape drawing coastline

I started with modeling in Blender following precise and architecturally correct measurements. It was important to fit the cafe to the surroundings so it wouldn't seem out of place. The main idea was a beachside bar, so I combined its elements with elements of traditional Italian architecture like a tiled roof. So, cafe designing started with a search for references. I'd like to draw your attention to the "building process" of the Suzanne cafe and to elements in the Terraces scene: benches, lampposts, trash can and other stuff. Now that we have the overall picture it's time to work on the details. Most of the new objects are being corrected and developed, but the overall architectural plan is ready.Ĭoast geometry concept. and lots of houses in the roadside area.the hotel (similar to the real Capri hotel).Also, both the hotel and the bar are now adjoined by additional stages and platforms with tables and chairs and places with loungers, accordingly.Īside from the bar that has grown to the bar-restaurant, the following buildings have been added: The geometry of the terraces and craggy rocks' landscape has been redesigned. Lots of objects have been added: buildings, plants, benches and others. Screenshot from Blender's viewport.Ī concept of the coast geometry. Of course, it isn't done yet - it's only a draft of the coming scene, in which the main concepts are designed.Ī concept of reef and coast geometry. Also, a scene with a craggy reef (real Capri's Scoglio delle Sirene) which is connected to the coast has been added.Īnd that's how it looks at the moment. We wrote about the Terraces a long time ago, and they have grown bigger and a lot has changed since then.







Inkscape drawing coastline